A bit (very) late, but here’s a little something about the demo night on June 26th.

oculusrift_janina01

http://igda.ch/2013/05/game-demo-night

We had a lot of test players and very positive feedback. But there were also a lot of suggestions on what to improve, which is exactly what these nights are for. The other games were super cool, as well. I was especially impressed by Cannon Crasha (http://cannoncrasha.com/), which was made by only two people.

This night also made me realize how the Swiss gamedev scene has grown over the last years, which makes me very happy. ^_^

https://twitter.com/jareiko/status/346696796115959809

– Janina

Categories: talk

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